Planet Details, hauling plans and forecasting improvements
v1.0.0Planet Details
Added a portfolio-wide Details view with character summaries, planet rows, and planning windows from 1 to 14 days.
Added Bring, Fetch, Storage & Launchpads, and POCO & Skyhooks lanes for reviewing hauling needs and capacity.
Added PI Status summaries with normal, warning, and critical filters to help prioritise colonies needing attention.
Added tooltips covering factory activity, extractor expiry, storage pressure, and Command Centre CPU and power grid.
Added portfolio and content search by character, system, planet type, material, tier, role, and PI status.
Added Units/Volume switching, optional material tier colours, and consistent material sorting.
Added fixed headers, bulk character expand/collapse controls, clearer loading states, and built-in help.
Hauling and material demand
Bring now calculates external supply needs across the full selected planning window.
Materials already available in storage, launchpads, factory hoppers, and linked Customs Offices reduce required deliveries.
Improved handling of factory-only planets, downstream production chains, and mixed local/imported inputs.
Fixed stock and local production being counted more than once when calculating shortages.
Improved restart supply estimates for stale colonies, with clearer warnings when information needs checking.
Fetch now shows total pickup quantities, with clearer distinctions between current inventory and expected future stock.
Improved logistics tooltips with quantities, volumes, storage changes, timing, and POCO link information.
Forecasting and alerts
Improved factory hopper calculations, including direct factory-to-factory deliveries and stock carried between cycles.
Fixed production and demand errors around day boundaries and factories already partway through a cycle.
Corrected shortages caused by starved scheduled cycles being counted incorrectly.
Improved storage and launchpad inventory forecasts.
Unconfigured factories retain their stock without generating phantom production or starvation.
Improved extractor and factory warning severity for the selected timeframe.
Added Stalled Factories settings to include or hide extractor-fed factories and factories stalled for more than 24 hours.
Command Centres now use neutral status styling to avoid misleading health warnings.
Performance and navigation
Improved Details loading, scrolling, filtering, and timeframe changes for large portfolios.
Details reuses fresh cached data when returning to the page and recovers more reliably after character updates.
Improved consistency between character summaries, planet rows, and tooltips while data refreshes.
Added breadcrumbs, remembered planet view selection, and celestial ordering in planet sidebars.
Fixed row alignment, cramped filter chips, tooltip sizing, and chart label readability.
Character sync, Assets and Systems
Improved character sync recovery during EVE API rate limits and temporary service failures.
Temporary EVE login-service outages no longer incorrectly mark characters as needing reauthorisation.
Assets remains available from the latest successful sync, and incomplete asset responses preserve the previous inventory.
Improved handling of inaccessible structures and linked Customs Office locations.
Added clearer character-loading errors and improved recovery when portfolio data is missing.
Corrected raw-resource listings and resource highlighting in Systems, including gas planet identification.
Supporting PIM
Added Buy Me a Coffee to the support page.
Added monthly support progress, optional public supporter names, and anonymous supporter counts.
Improved public-page navigation on narrow screens.